Project Database

/// Code, Worlds, & Reverse Engineering ///

COMPLETED

VRC World: todo Unity

todo

ARCHIVED

PSU Archive Unknown

Reverse engineered level data.

ACTIVE

scss C#

A shader for Unity providing cel-shading. (Forward rendering)

ACTIVE

unity-standard-particles-plus HLSL

Adding some minor new features to the Unity Standard Particles shader.

ACTIVE

unity-sound-extensions C#

Experiments with wrapping Unity's audio APIs.

ACTIVE

udon-spawn-memory C#

A simple system for respawning the player at their last position. For VRchat.

ACTIVE

smsm-ff14 C

A shader modification for Final Fantasy XIV.

ACTIVE

PSVR2ToolkitTriggerConfig C#

A simple app to test setting the parameters of the PSVR2 adaptive triggers, using PSVR2Toolkit.

ACTIVE

sky-canvas HLSL

Sky shader for Unity that renders the sky into a seperate buffer.

ACTIVE

unity-birp-iesimporter C#

Unity's IES importer, originally made for HDRP/CoreRP, ported to the built-in rendering pipeline.

ACTIVE

custom-tonemap C#

Alternate colour grading system for VRchat using custom render textures.

ACTIVE

SilentTools C#

No description.

ACTIVE

booth-cataloguer HTML

Tools for turning a Booth library into a catalogue.

ACTIVE

MaterialExplorer C#

A repo for housing and distributing the Material Explorer package for Unity

ACTIVE

udon-safety-respawn C#

A simple Navmesh-based system for automatically respawning the player if they fall out of bounds.

ACTIVE

cloudy-atmosphere HLSL

An improvement to scrawk's Unity port of Eric Bruneton's improved atmospheric scattering

ACTIVE

udon-evenpace C#

A simple footstep sound system.

ACTIVE

unity-cube-importer C#

A ScriptedImporter for Unity that loads .cube files, used for colour grading. as 3D textures probably suitable for use as LUTs.

ACTIVE

PSH-Scene-Importer C#

A Unity importer for PS Home .scene files.

ACTIVE

udon-audio-tools Code

A collection of scripts for adding more functionality to Unity AudioSources in Udon.

ACTIVE

ideal-cel-shader-amplify ShaderLab

A basic cel shader for Unity made with Amplify Shader Editor with support for GI.

ACTIVE

udon-vrchambara C#

No description.

ACTIVE

idol-cel-shader-amplify ShaderLab

A simple cel shader for Unity made with Amplify Shader Editor with support for GI.

ACTIVE

SMSM-PSO2 HLSL

A messy shader modification for Phantasy Star Online 2.

ACTIVE

UnityNN C#

Unity importers for NinjaNext formats based on Marathon library.